Alien: Acheron - Game UI & Spritework

After finishing the Predator UI, I knew there was no way I wasn’t making an Aliens one. This time, I imagined the game as an Alien Breed–style experience: a top-down survival shooter focused on navigation, tension, and scarce ammo.

I wanted to stay true to the aesthetics of the 1986 film, so I leaned heavily into deep blues across the interface. I also wove in lore-inspired symbols and text to really sell the franchise, and used an old-school console font throughout the UI.

Hope you like it <3

Album
Date
February 9, 2026