Morgoth - Game UI

Main menu

Main menu

Options

Options

Start menu

Start menu

Loading screen

Loading screen

World map - HUD

World map - HUD

World map - Stronghold

World map - Stronghold

World map - Unit selection

World map - Unit selection

Battle - HUD

Battle - HUD

Battle - Victory popup

Battle - Victory popup

This time, I set out to create a passion project inspired by The Lord of the Rings. My idea was to “Dungeon Keeper” the lore—retelling the story from the perspective of the villain, focusing on Morgoth and his dominion over Mordor and Middle-earth.

In terms of gameplay, I envisioned something in the spirit of Total War or Heroes of Might and Magic III—conquering territories, commanding armies, developing cities, and managing large-scale campaigns.
Visually, I aimed to infuse the UI with Mordor’s brutal aesthetic: jagged, rusted spikes, dark iron textures, and ominous demonic symbols throughout.
I used Midjourney to create the fake screenshots as reference backgrounds for the UI, and gathered some artwork I managed to find online for the units' thumbnails.

Had a blast working on this one hope you'll like it too!

Date
February 16, 2026